This is info collected from various web sites from Yahoo Answers to Wiki about Slender Man games, including the notorious Slender, The 8 Pages.
8 Pages is a game where the player has to collect 8 different kryptic notes found in various places throughout the Slender woods, without getting killed off by Slender Man in the process. Even when the player finds the notes, s/he doesn't actually win the game. It simply isn't over while the player continues wandering around until Slender Man kills him/her.
I don't know of any creepy pasta game where the player is allowed to kill the creepy pasta character off and win. The best anyone can hope for in any of these games is just getting out alive, though that is never the case with 8 Pages.
That's what really makes all of these games suck.
Creepy pastas should be killable.
Having said all of that, here is the information on the Slender games, starting with the notes Slender Man leaves for the players, and various landmarks, and how they change from game to game. Character and plot descriptions of the games come later in this article.
--
1. Has a drawing of Slenderman
2. Says "no no no no no no," with a drawing of Slenderman
3. Says "can't run"
4. Says "follows" with an arrow and a drawing of Slenderman
5. Says "always watches" and "no eyes"
6. Says "leave me alone"
7. Says "help me"
8. Says "don't look...or it takes you!"
The order can change up a bit. Here's another example:
1. Don't look or it takes you
2. Leave me alone
3. "Says NO a bunch of times"
4. No Eyes, Sees all
5. Can't run
6. Follows
7. "Is a picture of Slender Man with a bunch of scribbles around him"
8. "I don't know what this one says, but it might say: No Escape"
End of Assylum says
"I did it. I had escaped the nightmare that was hunting me. Or so it seemed. It was then that I discovered Slenderman does not let his victims escape. He only chooses to. I have taken his physical body, and in doing so, he has taken my mind. I am Slenderman."
Landmarks in 8 Pages where notes may appear:
On the house by the red truck.
On the blue truck.
In the tunnel.
On the red tower.
Inside the bathrooms .
On the wall shaped like a +.
On the big tree in the middle of the path.
On one of the oil tanks.
On the 6 tall wooden pillars.
On one of the big groups of rocks.
What Happens When You find All 8 Pages? ExperienceProject
Pages4 315PAGES ON
The No Page
The No Page, as it appears in Slender
Pages are objects that act as a common staple in many Slender Man games, most notably Slender, The 8 Pages, but also Slender Rising and Slender Rising 2.
Their roles vary throughout the games and they are sometimes replaced by other things. They're mostly sought after to beat the games and Slender Man often gets stronger or more relentless as more are collected.
Slender The 8 Pages
The page's first and most significant appearance was in Slender: The Eight Pages. As the title suggests, there are eight pages scattered throughout locations throughout the map. When all of them are collected, the player can continue to escape, but Slender Man will seemingly take them.
Their intent in the game is unconfirmed, though it's quite near obvious that Slender Man doesn't want the player to find them all, as he becomes even more relentless as more are collected. Also, as of an update, when Slender Man seemingly takes the player, the player then wakes up seemingly alive in the day (night if playing daytime mode) and can walk around a few seconds until the credits start. This may indicate that the pages may have weakened Slender Man's attack to just knocking them out.
The pages appear to be written on lined paper, and have crude drawings warning the player, begging for help, and begging Slender Man to go away.
Slender Rising
Pages reappear in Slender Rising and Slender Rising 2 and are referred to as signs, unlike Slender. There are seven signs scattered throughout the map, and the player can actually escape when all are collected. In Slender Rising 1, the player will escape straight away when the seventh sign is collected. In it's sequel, after the seventh sign is collected, the player must get to the portal whilst still avoiding Slender Man.
But the player still doesn't get to kill Slender Man.
In Slender Rising 1 and 2, the signs are drawn on old brown paper on wood, and often appear to be written in blood. They seem to have more threatening sentences than Slender's pages, such as "You are the sacrifice" and "No one leaves alive". Also, the letter O is often replaced by The Operator Symbol.
They are often found on the sides of walls or buildings, though they can also appear on vehicles, trees, inside cabins, or even on gravestones and log piles.
Slender all 8 pages by elyas11-d5bvssc-1-
Replicas of all 8 pages from Slender
Page on rock
The Can't Run page on a rock pillar
HE RIPS YOUR EYES
A sign in Slender Rising saying "He rips your eyes".
He is not real
Sign on side of a log pile, an example of the vast amount of locations a sign can spawn in
Don't touch
A sign on a tree saying "Don't touch"
Slender Rising is a Slender game designed solely for iOS devices. It was released on the 22nd of March 2013.
Slender Man stalks the player in Cursed Ruins
Game Modes
Slender Rising features two game modes. In both modes, the player is attacked by Slender Man. In one, the player must collect seven signs to escape before he captures them and kills them. In the other, the player simply has to collect as many pages as possible. Of course, Slender Man never gets to die.
Maps
The game features four maps. These are:
Desolate Town
Lost Ward
Cursed Ruins
Haunted Forest
The signs are scattered randomly around the maps. They can be found if the player spots a red arrow pointing to where the location of each page is, and once the player hears demonic whispering, it signals that the player is near a page.
Visual Modes
There are four visual modes.
Day
Night
Night Vision
Thunderstorm
Slender Rising 2
Slender Rising 2 is the sequel to its predecessor Slender Rising but features a weapon and additional locations.
Gameplay
Slender Rising 2 is designed as a single-player game. As in Slender Rising, the player is harassed and attacked by Slender Man. In Slender Rising 2, there is a new game mode called The Lost Souls , in which the player has to photograph seven spirit-like beings, while desperate messages from them appear on the walls. In addition the player must now flee to the level exit, as soon as he collects all signs or has freed all of the Lost Souls. Furthermore, there is now a weapon to defend the player against Slender Man. But it doesn't kill him.
Slender Rising 2 has four levels; they are set in a ghost town, a dark mansion, a frozen castle, and a "Grim District". Characters are randomly scattered throughout the levels. The player finds the pages by following a red arrow. When he hears a demonic whisper, that signals the proximity of the page to the character. In addition, there are five scenarios; Day, Night, Night Vision, Thunderstorm and Blizzard
Slender (known as Slender: The Eight Pages as of v0.9.7) is an independently-developed concept game based on Slender Man mythos.
The game centers around an unknown character being chased by Slender Man in the woods while seeking eight pages scattered about various landmarks.
The game was created by Mark J. Hadley as an experiment. The experiment proved to be a success, and Slender gained mass amounts of popularity after going viral. It can be downloaded for free from Hadley's website.
A full retail version of the game with better graphics, more levels, and a storyline entitled Slender: The Arrival was soon announced and released on March 26, 2013.
Credits
Mark J. Hadley
Game design & programming
Music & Sound
Paul Cano
Models
Objective
Tumblr m6hrskz2HN1rrpqw8o2 250
Gameplay footage
The story of the game is not defined or explained. Your character is stranded in the woods alone, and is stuck with no weaponry or defense. The only item that your character has is a flashlight, which otherwise has no ability to hinder or stop the entity stalking your character. Your character must go into a dark forest filled with various trees and objects, and must locate eight pages that have very poorly scribbled images of Slender Man, with phrases like "HELP ME" or "NO NO NO NO NO NO NO NO NO NO NO NO" on them, based off the pages seen in Marble Hornets. The reason these images are posted about the forest, or why your character wants them, is not explained, though it's quite near obvious Slender Man doesn't want the player to collect them all, as he gets more relentless as more are collected. (Speculation is that the character is just curious about the origins of these pages, but other "theories" do exist. Such as: The player is a proxy controlled by Slender Man.)
The notes are placed in 8 of the 10 following locations...
Creepy Tree
Red Truck and Mobile Home
Bathroom Complex
Oil Tankers
Blue Truck
Tunnel
Cross Walls
Wood Pillars
Rock Pile/Trio
Silo
This is mainly the most popular way to go in the game.
The pages are randomly posted, and are able to be collected in any order. The forest is very large and very dark, with a fence that goes around the perimeter, stopping your character from escaping the playing field. The cramped trees make determining Slender Man's location difficult, adding to the creepy atmosphere. As the player collects pages, the music will become more and more intense, and add various noises which cause the player to begin to become nervous (For example: The first page you collect, a booming sound will start in the distance and will grow louder as Slender Man gets closer to the character, then stop when Slender Man is very near you). If no pages are collected in a certain amount of time (estimated at 2 minutes or so), Slender Man will start searching for you.
Slender Man will start stalking the player once they gathered the first page. As the player starts to gather more pictures, Slender Man will be more and more fervent in his chase, and will begin to chase the player more aggressively. Once you collect 6 pages, Slender Man will automatically spawn behind you. The player can shut the flashlight off and conserve energy, which also makes it harder for Slender Man to chase the player, but makes it very difficult to see. The flashlight, while on, illuminates the area, but also makes it easier for Slender Man to chase the target. When the player sees Slender Man, the screen will be assaulted by static, making the character slowly pass out. When the character does pass out, or if Slender Man suddenly appears in front of the player with no warning, the screen will be bombarded with static, while Slender Man's face will appear rapidly and the screen cuts out, reverting back to the main menu. It is highly likely, the more the flashlight is used and the more pages the player has, that Slender Man will warp behind the player, forcing them into a trap where they cannot turn around in fear. He will be standing there, thus making forward locomotion the only option, and moving through the small building impossible without losing.
If the player manages to collect all the pages, they will be forced to continue trying to escape, but will inevitably be taken. If playing on a version higher than 0.9.3, the player can unlock a mode where they can play during the daytime. The forest is illuminated, but avoiding Slender Man is very hard. It also plays with one's mind since Slender Man is now always visibly stalking the player.
If the player beats the daytime mode, they can unlock "$20 mode". The static will be replaced with parts from the rap song "Gimme 20 Dollars" by Ron Browz.
From version 0.9.5 on, successfully completing the game for the first time unlocks "MH mode" (which is based on Slender Man mythos based web series Marble Hornets). In this mode, the game is portrayed as a video tape which is found by the player. Changes in this mode include a static border on both the top and bottom of the screen, decreased visibility, and a removal of both the page count and audio cues (only the static interference remains).
As of v0.9.7, the "$20 mode" was removed due to copyright. New light sources were also added.
The game is not to be confused with another Slender Man based video game where the player is inside of a home looking for clues and being attacked by proxies. The only antagonist in this game is Slender Man himself, and no other characters are shown.
Controls
Mouse -- Look Around
WASD -- Move
Left Shift -- Jog/Sprint
Left Mouse Click -- Pick up Pages
F or Right Mouse Click -- Flashlight
Q&E -- Zoom in/out
Popular Culture
The game was spoofed in an episode of HISHE (How It Should Have Ended) called "The Slender Games", a combination of Slender and The Hunger Games. In the video, as the Careers (Glimmer, Marvel, Peeta, Cato, and Clove) are hunting for other tributes to kill, Marvel finds a note, causing Slender Man to start hunting all of the tributes down. Eventually, Katniss Everdeen is the sole survivor and is declared the winner of the Hunger Games, but Slender Man kills her too, much to Seneca Crane's shock.
The game was also featured as an episode of Teens React on the popular YouTube channel The FineBros. In it, teenagers of various ages were filmed while playing the game, much like many of the popular reaction videos features on YouTube. The fun fact section had an error which said "Marble Hornets was based on Slender" although it is actually vice versa.
As of the most recent patch of Slender: The Arrival, this game directly ties in with The Arrival, most notably through Chapter 6: Genesis.
It was once believed by many that the scream heard in the game Haunt was from the character in this game. This, however, has been disproved as of Slender: The Arrival's release of Chapter 6: Genesis.
The girl's name in this game is Kate, also known as "The Chaser" in The Arrival.
Trivia
In this game, Slender Man has face contours, but no features. He wears a white shirt, black tie, gloves and suit and large round shoes.
Pertaining to the fact above, he takes on a very pale Caucasian skin color. This can be seen in the close-up picture at daytime.
The longer you stare at Slender Man, the larger the four black tentacles waving behind his back grow. However, if he forces you to turn around, his tentacles will already be there.
When you stand still Slender Man will be standing right next to you.
In v0.9.7, after four minutes of not getting a page, the music will start suddenly and Slender Man will attack you.
In 0.9.7, after you collect 8 pages, Slender Man teleports in front of you and captures you, much like in Slenderman's Shadow games. If playing v0.9.4 or after, you will wake up in the daytime and get to play Day Mode after this happens.
In Slender: The Arrival, Chapter Six is a remade version of this game. When it ends, it reveals that you are playing as Kate, a character from the Arrival. This suggests that you play as Kate in Slender:The Eight Pages.
Slender: The Arrival is the fully-realized, commercial version of Slender: The Eight Pages. It is developed by ParsecProductions and Blue Isle Studios.
The game's main storyline was written by the cast of MarbleHornets.
The game was released on March 26, 2013 at midnight.
The game was later published to Steam on October 28, 2013 containing an extended prolouge and a new ending.
Slender: The Arrival got, or may have gotten a console release in the first quarter of 2014 on the Xbox 360 and Playstation 3 with 2 new levels from the perspective of two past victims. One of these levels was shown on the E3 show floor providing additional information on the story. These levels would be available on the PC and Steam versions of this game for free.
The game is rated Teen for blood and violence.
Plot
"So often are we guided by our devotion, our love, our affection. A bond that pulls us down paths not bargained. And when you find yourself alone as HE casts out that bedeviling gaze...
How far will it carry you?"
Game Characters
Lauren – The game's protagonist and playable character. She is visiting Kate's house after disappearance to look for clues on her absence.
Kate – Friend of Lauren, she becomes the secondary antagonist for most of the game, but is also playable in "Chapter 4". Her mother has recently died and she has decided to sell the house, prompting Lauren's visit, but disappears. Prior to the events of the game, she had visions of the 'Slender Man' who she shared with her friend CR. The night before the events of the game, she was attacked in her home but managed to escape, as revealed in "Chapter 4". She was subsequently turned to serve as his "proxy", or a minion of sorts.
CR – Friend of Kate, with whom he shared her visions of Slender Man. He and Kate would play in the woods together as children, but when Kate's mom found out he stopped visiting. Despite asking Kate to keep his existence a secret from Lauren, he advised Kate to call her when her mom died. CR is found at the end of the game, his charred corpse next to a camcorder. It is heavily implied that he is the protagonist of the secret level, where Slender Man and Charlie Matheson Jr. stalk him before capturing him and burning him alive.
Slender Man – The main and faceless antagonist of the game. Facing him causes the camera to glitch and distort, intensifying as the player gets closer. In the game, it is also shown that he can turn his victims into "proxies", or minions of sorts. He can take his victims into an alternate dimension, as shown in the secret level, where he brings CR into a twisted version of Kate's house.
Charlie Matheson Jr. – The missing child. Later in the Steam version of the game he becomes an antagonist. The missing poster can be found right outside Kate's house on a tree. In the secret level, it was originally implied that this boy is Slenderman by having Slenderman's face phase over Charlie's poster. Version 1.5 of the game has Charlie appear in the prologue and epilogue as a decaying zombie-like corpse that chases Lauren, and it is implied that he is a proxy for Slender Man that has turned against him.
Chapter 1: "Prologue"
The game starts out when the main character's (Lauren's) Volvo is parked at the head of Kate's driveway, stopped by a fallen tree. Lauren walks down a path to Kate's home. On the way, Lauren passes another car (perhaps owned by CR, but this is never confirmed). Once making it to Kate's home, Lauren finds that she is not there. She investigates the house to find it very disheveled-- furniture is strewn about, windows are open, etc. Lauren also finds many drawings and wall-scratchings hinting at Slender Man.
In searching, Lauren finds a key which allows her to unlock Kate's bedroom upstairs. Inside, she sees walls textured entirely with drawings and scratchings of Kate's, hinting that the way to safety involves reaching a radio tower visible in the distance. On Kate's desk is a paper with writing. After picking up this paper, Lauren hears a long, drawn-out scream coming from the woods behind Kate's house. Lauren goes to investigate, and finds three generators along the way. A burning presense presses down on her, as if she isn't completely alone.
Lauren finds a burnt house near the end of her trip, black and lifeless. Investigation discovers Charles Matheson Jr. standing in a single corner. He is decayed and starved of all recognizable features. As she goes to see who she is dealing with, the camera flickers several images and then the figure is gone. When at last she arrives at the entrance to Oakside park, she enters the area and the level transitions.
Chapter 2: "The Eight Pages"
Stepping out of the small building, Lauren explores Oakside park looking for Kate, whom she believes to be the source of the scream she heard at the end of the previous chapter. Along the way, she collects eight of the pieces of paper with Kate's mad scribblings on them, and is harassed by Slender Man. After collecting the 8th page, Slender Man attempts to grab her, but she breaks free and dashes off through the forest in a blind panic.
This level serves as an enhanced remake of the original Slender: The Eight Pages.
Chapter 3: "Into the Abyss"
Lauren awakes in a field in Oakside Park, near the Kullman Mining facility. As she explores the closed valley, she finds that she must enter a dark tunnel into a mountain that, as is alluded to in a collectible newspaper article, was created by Kullman Mining Co. after purchasing mineral rights from the owners of Oakside Park. As she enters, Lauren sees a sign that instructs that in the event of a power-outage, six generators must be activated in order to power the emergency lift and escape. As she powers the generators, she realizes that she is being chased by the Chaser, a terriying figure in a white hoodie with a mask (who is later revealed to be Kate as a proxy). During this, she is also harassed by Slender Man. As all six generators are activated, Lauren activates the lift and is risen to the top of the shaft, thus transitioning to Chapter 4.
In the Hardcore mode, Lauren must collect all gas canisters before activating the generators.
Chapter 4: "The Flashback"
After making her way out of the mine, Lauren is allowed again to briefly explore the beautiful landscape as she collects evidence relating to Kate. As she traverses, she finds a small building, inside which there is a TV with a girl scribbling on a sheet of paper. The video is of Kate, and triggers level four. The player is Kate, who has to secure her home from Slender Man. During this process, she sees Slender Man and tries to hide in her room. She is confronted by Slender Man, which causes her to crash out of her bedroom window, ending Chapter 4 and the video recording simultaneously.
Chapter 5: "The Arrival"
After the flashback ends, Lauren makes her way up the mountain and through a cave, where she realizes the surrounding forest has been set on fire. She charges toward the radio tower that she thinks will save her from Slender Man. Along the way she dodges flames, falling trees, and a very aggressive Slender Man. As she enters the tower, the door slams shut. A loud pounding is heard, presumably Slender Man having just been locked out behind her and trying to get in. Ahead lies a locked door, where a key must be found to unlock it. After finding it, footsteps can be heard and Lauren is forced to proceed to a dead-end hallway. The leading door slams behind her and as she reads the writing etched on the wall, she realizes that Kate is going to be the one to kill her-- that the voice of her only real friend has told her to do it (it is presumed that this friend is Slender Man, who has warped her mind and driven her insane).Slender Man angry
An enraged Slender Man
Lauren walks to the end of the hall where the charred corpse of a man, presumed to be CR, is lying next to a video camera. As Lauren plays the audio on the camera, she hears CR trying to convince Kate to do something, most likely commit suicide with him, as evidenced by note No. 13 and the fridge note from 'Prologue'. Kate screams that she can't, and runs away. CR then says sorry to someone, and starts screaming. After a while, a woman, presumably Kate, starts laughing. The audio ends suddenly. The fire near the door where Lauren entered is blown out, and the door can be heard opening and footsteps are heard. The camera, near dead, begins to flash of incoherent shapes and loud noises while the decaying figure is Charles Matheson Jr. closes in on Lauren.
Waking up in a basement, Lauren finds herself with an almost dead camera battery. A quick inspection of the room, gives her a close look at Charlie, who is guarding the stairs that lead up to the rest of the mysterious setting. Attempting to rush up the stairs will be obviously hindered. Exploration instincts kick in and Lauren finds a nearly burnt notebook and one last printed email from CR. She looks again and Charlie is gone, allowing access to the upper floor. She finds, however, she is back in the burnt house from the prolouge, replaced by the crying of Kate. Navigating the hallways, Lauren comes face to face with her friend, and a single attempt to get any closer results in her ultimate demise as a sudden switch from Kate to The Chaser in a single instant. And before long, the camera is shown the view of Lauren's legs vanishing slowly from view as her body is dragged away. And then nothing as the game ends and the credits roll.
Chapter 6: "Genesis"
Chapter 6 is introduced in v.1.3, and takes place before 'Flashback'. In it, Kate is wandering around a park at night, when she finds a page with disturbing images and text on it. Slender Man begins to stalk her. When Kate finds all of the Eight pages scattered around the park, Slender Man catches up to her. However, rather than abducting her, he simply says, "I have plans for you, Kate."
This level serves as an unaltered remake of Slender: The Eight Pages, and serves as the driving sequence towards Arrival.
Secret Level
A secret level is playable by collecting a missing child poster 3 times during the course of the game, the name of the child being Charles Matheson Jr. The secret level is a series of distorted rooms in which Lauren is trying to go to another room but instead gets teleported to another room. When Lauren enters a room where the door is locked, she will eventually get captured by Slender Man and a voice will call out and say, "he likes you" and wants to, "play with you".
You are then taken back to the main menu, if the player attempts to continue by checking the option stage selection, all the stages are replaced with the missing child poster you have seen before. If selecting the second stage, the voice tells you, "he will find you instead". You are in front of the house where there are a series of distortion all around the environment and the graphics are slightly low. In this stage you simply wander around the house, where at some point, the screen will cut to black and you are "found".
After that the player is placed outside, immobile and unable to move due to being set on fire. Slender Man will then teleport closer and closer to the player until the game cuts to black with the image of the missing child poster combined with Slender Man. The final thing that comes up after it is the voice stating, "You are dead", and then the game ends. When you return to the main menu, the only options available are "Start Game" and "Exit".
Choosing "Start Game" leads the player to a scene where Lauren seems to be looking up at the sky. The screen cuts to black once again and the missing child poster combined with Slender Man appears like it did before at the end of the secret level. If the player exits the game, however, the five stages will return back to normal and will no longer have the missing child poster.
Throughout the level, pressing the Esc button will cause the screen to warp as though Slender Man was nearby, even in the menu.
Characters
Lauren - The game's protagonist and main, playable character. She is visiting Kate, who recently lost her mother and is selling her house, when she discovers that Kate was attacked the night before, and subsequently sets out to find her. After investigating clues and gather evidence of the prior events, she eventually reaches a radio tower, where her fate is left unresolved. In the Hardcore mode, she wakes up in the burnt forest, alive and well.
Kate/The Chaser - Friend of Lauren, she is a secondary antagonist for most of the game, but also the playable protagonist for Chapters 4 and 6. Kate's mother recently died, and she is contemplating selling her house, which is why Lauren is coming to visit. Prior to the events of the game, she was having visions of Slender Man, something she shared with her friend, CR. The night before (presumably) the events of the game, she was attacked in her home by Slender Man, but managed to escape, as revealed in "Chapter 4". She was hunted by Slender Man, became insane, and now is subsequently turned into proxy. She was The Chaser in Chapter 3 who chased Lauren and was served as a antagonist in that chapter.
Slender Man: The spectral and faceless antagonist of the game. Facing him causes the camera to glitch and distort, intensifying as the player gets closer. In the game, it is also shown that it can turn its victims into "proxies", or assistants of sorts.
CR - Friend of Kate, who shared visions of Slender Man with her. Together, they tried escaping Slender Man, but by then Kate had been taken over and CR died by being burned alive, seen at the end of the game when you enter the radio tower, presumably killed by either Kate or Slender Man himself. Went looking for Charlie at the Matheson farm before being stalked by Slender Man and Charlie.
Charlie Matheson Jr. - A missing boy who ran away from his parents. Implied to have encountered Slender Man in the backstory. With the release of the new secret level, some players assume that he is Slender Man, though there is little to support this. Others say he is CR, but, there is also little evidence to back this up. In the Steam update, he is introduced in person as a decaying proxy appearing briefly in the Prologue and kidnapping Lauren in The Arrival.
Gameplay
You play as a female character named Lauren who is looking for her missing friend, Kate. Chapter 6, however, serves as a prequel to the main story (and an remastered remake of the original game) and has you playing as Kate. You also play as Kate through most of Chapter 4.
Maps are more intricately and professionally-detailed, and now have randomized coding for player starting points and landmark placement.
Unlike his appearance in The Eight Pages, Slender Man in Arrival has a much more detailed suit.
The Slender Man model is animated, containing a walking animation, a breathing animation, a head tilt animation, a hunching-over animation, a reach-out-and-grab-you animation (which is usually played with Slender Man behind the player -- only way to actually see it is if you have god mode turned on and you turn around at just the right moment), and tentacle animation. These appear to be able to be played simultaneously.
Slender Man is not the only enemy trying to hunt you down in the game. There is also a proxy to deal with this time and it seems to show discomfort when in the presence of light, not chasing nor attacking the player if having their flashlight beam focused on it. The debug console that can be opened during gameplay with the ` key identifies this being as "the Chaser". The Steam version contains another proxy called "Charlie".
When you collect more pages Slender Man will become more aggressive, as he did in The Eight Pages, but in The Arrival he instantly appears in front of you or even tries to trap you.
On the in-game HUD (Head Up Display) the recording timer in the top-right corner displays :60 instead of :00 every minute. For example, instead of 16:00 it shows 15:60.
The Beta version is the second chapter of the full game, The Eight Pages, a remake of the original game, Slender: The Eight Pages. The original pages appear in this level.
There are some notable differences between this map and the original map from The Eight Pages, most notably being the terrain and the layout of the paths. Landmarks such as The Bathroom, The Cross Wall, The Tunnel and The Silo have been removed and replaced with landmarks that look more natural for the setting.
Just like The Eight Pages, the notes are placed in 8 of the 10 following locations...
Water tower
The Information Center
Tree with canoe
The Watch tower
Industrial area
Humvee
Abandoned Car
Portable toilet
The Tent
Map/Notice Board (displaying a sketch of Slender Man)
There is also a secret building outside the boundaries of the map that might have been intended as the original replacement for the silo.
Once you have located all eight pages, the intense music and sound will fade into silence. After this you are allowed to walk around for 10 seconds before Slender Man teleports directly behind you, forcing you to turn around and die, rather than startling you and causing you to run away like in the full version.
Purchase options
The game is currently available for the mac and the game, without added extras, costs $10.
For $15, you get the game and it's soundtrack.
For $20, you get the game, the game's soundtrack, and 5 downloadable high resolution paintings from the game.
The above options have been removed for the time being in replacement with the Windows-only Steam version available for the previous price of $10, or for people who owned the game before the Steam release, they can use their codes that got when they earned the Beta/Full game. Just remove the dashes when redeeming your free Steam version. A Mac version will come soon, or it may already have.
Reception
The game has received mixed to positive reviews. The game's mechanics, story and length were criticized, but the game's graphics, sound, and horror factor were praised.
Haunted MemoriesOfficial Site Some Slender Man babbling:
art_01_houseWar changes everything. People are different when blood flows apart. Even the most beautiful place could turn into a nightmare… even the sweetest soul could change into a monster.
Human insanity and loneliness could create both – war and a monster that rises upon dusts of unhappiness. How is it possible, that human created such a place… full of corpses…. full of death that isn’t wrong in eyes of those, that were hired to protect something we called “life”.
How is it possible?
How is it possible that this sickness went so far and even The GreenPark isn’t green anymore. Once upon a time there was a life walking around… I WAS WALKING around this place… but now I am…
I am dead…
My name is Mark Slender and I was killed in GreenPark death camp during global war…
My name is Mark Slender and now no one will ever leave this place. My place, my very own camp that isn’t called death one anymore. Now it’s a camp full of memories from deepest parts of my heart.
I even have a name for that madness…
All of this are my very own „Haunted Memories”.
Every time we wake up on the other side we have a small chance of falling in to never ending dream. Honestly – which side is the true one? We wake up in our beds, but is it possible to remember second awakening?
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You remember well what you have done in your dream, what happend, who was there and what was your goal or desire. Yes, but WHEN you have woke up? When you have crossed the barrier? How you have entered that world and why it often ends in some sort of tragedy, that pushes you out? The only thing that left are memories of dream. Shattered memories, Haunted Memories.
Now you have a chance to visit this haunted realm consciously, but you have to be warned. Remember – once entered, can’t be left. To the very end of your sanity, all six episodes of Haunted Memories are going to show you that sometimes darkness leads to light.
„Haunted Memories” series covers following episodes:
Episode 01 : Haunt Gameplay: COLLECTOR (FREE)
Episode 02 : Welcome Home Gameplay: MIXED
Episode 03 : Lonely Twins Gameplay: ADVENTURE
Episode 04 : Understanding the Past Gameplay: COLLECTOR
Episode 05 : Trying to Cheat Darkness Gameplay: MIXED
Episode 06 : Saved Fool Gameplay: ADVENTURE
Key Features:
Reveal past, present and future of your fate
Meet others who have fallen into the realm. Help them or condemn to eternal dreaming.
Discover what really happend to Mark Slender and why he let you out from his nightmare.
Explore immersive world directed in 100% by original „Haunt” team. Each episode will take you to next fragment of Jacks memories. Green Park is only a vestibule to Slender family residence and true fear of main characters.
Breathtaking visuals and audio design.
Episodes are divided to „Collector” and „Adventure” types. Each provides unique gameplay elements, therefore both of them meets in one place: you always have to survive and watch your back!
Old-school combination of puzzle and action elements forces you to think, run, feel or even kill. Sometimes you will have to do all these things at the same time!
But you still don't get to kill Slender Man.
OST complemented with tracks from „Fruhstuck” discography!
Stay in darkness…
…or live and lead to Light.
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